Files
MauMau-Server/Mau/GameState.cs
DTieman 1e51defad5
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Custom names and time in chat
2024-04-20 23:43:07 +02:00

42 lines
1.1 KiB
C#

namespace MauMau_Server.Mau;
public class GameState
{
public PlayerDTO Me { get; set; }
public string CurrentState { get; set; }
public List<string> Hand { get; set; } = new();
public string CurrentCard { get; set; }
public PlayerDTO CurrentPlayer { get; set; }
public List<PlayerDTO> Players { get; set; } = new();
public GameState(Game game, string playerId)
{
var p = game.GetPlayer(playerId);
Me = new PlayerDTO(game.GetPlayer(playerId));
CurrentState = p.State.ToString();
foreach (var card in p.Hand)
{
Hand.Add(card.ToString());
}
foreach (var player in game.Players)
{
Players.Add(new PlayerDTO(player));
}
CurrentCard = game.CurrentCard.ToString();
CurrentPlayer = new PlayerDTO(game.CurrentPlayer);
}
}
public class PlayerDTO
{
public string Name { get; set; }
public string Id { get; set; }
public PlayerDTO(Player player)
{
Name = player.Connection.Name;
Id = player.Connection.ConnectionId;
}
}