Ace now lets you play again if there are two players
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@@ -84,7 +84,10 @@ public class Game
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break;
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break;
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case CardValue.ACE:
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case CardValue.ACE:
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TurnDirection *= -1;
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TurnDirection *= -1;
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if (Players.Count > 2)
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{
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CurrentPlayer = GetNextPlayer();
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CurrentPlayer = GetNextPlayer();
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}
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break;
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break;
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case CardValue.THREE:
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case CardValue.THREE:
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case CardValue.FOUR:
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case CardValue.FOUR:
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