diff --git a/Mau/Game.cs b/Mau/Game.cs index 35e2231..9e75db0 100644 --- a/Mau/Game.cs +++ b/Mau/Game.cs @@ -84,7 +84,10 @@ public class Game break; case CardValue.ACE: TurnDirection *= -1; - CurrentPlayer = GetNextPlayer(); + if (Players.Count > 2) + { + CurrentPlayer = GetNextPlayer(); + } break; case CardValue.THREE: case CardValue.FOUR: