Files
MauMau-Server/Room/Room.cs
DTieman 90c9b0031c
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Game seems to work
2024-05-05 17:08:02 +02:00

92 lines
2.8 KiB
C#

using System.Net.WebSockets;
using System.Text.Json;
using System.Text.RegularExpressions;
using MauMau_Server.Room.Messages;
using MauMau_Server.Websockets;
namespace MauMau_Server.Room;
public class Room
{
private readonly IRoomManager _roomManager;
private readonly string _roomId;
public readonly List<ConnectionInstance> Connections = new();
public ConnectionInstance? Host;
public RoomType RoomType;
public Room(IRoomManager roomManager, string roomId)
{
_roomManager = roomManager;
RoomType = new Lobby(this);
_roomId = roomId;
}
public async Task InstantiateConnection(WebSocket socket, string name)
{
var connectionId = Guid.NewGuid();
var connection = new ConnectionInstance(name, connectionId, socket);
if (IsEmpty()) Host = connection;
Connections.Add(connection);
RoomType.OnConnect(connection);
await HandleConnection(connection);
}
private async Task HandleConnection(ConnectionInstance connection)
{
var webSocketResponse = await WebsocketManager.ReceiveAsync(connection.Socket);
while (!webSocketResponse.Result!.CloseStatus.HasValue)
{
var message = JsonSerializer.Deserialize<RoomMessage<string>>(webSocketResponse.SlicedBuffer);
if (message.Type == "CHAT")
{
var cleanedMessage = StripHTML(message.Data);
if (string.IsNullOrWhiteSpace(cleanedMessage)) cleanedMessage = "Mau!";
var chatMessage = new ChatMessage(connection.Name, cleanedMessage);
BroadCast(new RoomMessage<ChatMessage>("CHAT", chatMessage));
}
else
{
RoomType.OnMessage(connection, message);
}
webSocketResponse = await WebsocketManager.ReceiveAsync(connection.Socket);
}
WebsocketManager.CloseAsync(connection.Socket, webSocketResponse.Result);
HandleDisconnect(connection);
}
private void HandleDisconnect(ConnectionInstance connection)
{
Connections.Remove(connection);
RoomType.OnDisconnect(connection);
if (IsEmpty())
{
_roomManager.RemoveRoom(_roomId);
return;
}
if (connection == Host)
{
Host = Connections.First();
}
}
public void BroadCast<T>(RoomMessage<T> message)
{
foreach (var connection in Connections)
{
connection.SendMessageAsync(JsonSerializer.Serialize(message));
}
}
public bool IsEmpty()
{
return Connections.Count == 0;
}
private static string StripHTML(string input)
{
return Regex.Replace(input, "<.*?>", string.Empty);
}
}