.NET 7.0.x -> .NET 8.0.x #4
@@ -1,4 +1,26 @@
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.idea/
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**/.dockerignore
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.git/
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**/.env
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.gitignore
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**/.git
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**/.gitea
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**/.gitignore
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**/.project
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**/.settings
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**/.toolstarget
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**/.vs
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**/.vscode
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**/.idea
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**/*.*proj.user
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**/*.dbmdl
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**/*.jfm
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**/azds.yaml
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**/bin
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**/charts
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**/docker-compose*
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**/Dockerfile*
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**/node_modules
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**/npm-debug.log
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**/obj
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**/secrets.dev.yaml
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**/values.dev.yaml
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LICENSE
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README.md
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README.md
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13
.gitignore
vendored
13
.gitignore
vendored
@@ -1,8 +1,7 @@
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bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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.idea
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.idea
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bin
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obj
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Properties
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appsettings.Local.json
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.git
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||||||
*.DotSettings.user
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*.sln
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40
Dockerfile
40
Dockerfile
@@ -1,35 +1,23 @@
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FROM mcr.microsoft.com/dotnet/runtime-deps:7.0-alpine AS base
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FROM mcr.microsoft.com/dotnet/aspnet:8.0 AS base
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USER $APP_UID
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WORKDIR /app
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WORKDIR /app
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EXPOSE 5000
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EXPOSE 8080
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EXPOSE 8081
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FROM --platform=$BUILDPLATFORM mcr.microsoft.com/dotnet/sdk:7.0-alpine AS build
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ARG TARGETARCH
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ARG BUILDPLATFORM
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FROM mcr.microsoft.com/dotnet/sdk:8.0 AS build
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ARG BUILD_CONFIGURATION=Release
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WORKDIR /src
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WORKDIR /src
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COPY *.csproj .
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COPY ["MauMau-Server/MauMau-Server.csproj", "MauMau-Server/"]
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RUN dotnet restore "MauMau-Server.csproj"
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RUN dotnet restore "MauMau-Server/MauMau-Server.csproj"
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COPY . .
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COPY . .
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WORKDIR "/src"
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WORKDIR "/src/MauMau-Server"
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RUN dotnet build "MauMau-Server.csproj" -c Release -o /app/build -a $TARGETARCH
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RUN dotnet build "MauMau-Server.csproj" -c $BUILD_CONFIGURATION -o /app/build
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FROM build AS publish
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FROM build AS publish
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RUN dotnet publish "MauMau-Server.csproj" -c Release -o /app/publish \
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ARG BUILD_CONFIGURATION=Release
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--self-contained true \
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RUN dotnet publish "MauMau-Server.csproj" -c $BUILD_CONFIGURATION -o /app/publish /p:UseAppHost=false
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/p:PublishTrimmed=true \
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/p:PublishSingleFile=true \
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-a $TARGETARCH
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FROM --platform=$BUILDPLATFORM base AS final
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FROM base AS final
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ARG TARGETARCH
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ARG BUILDPLATFORM
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RUN adduser --disabled-password \
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--home /app \
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--gecos '' dotnetuser && chown -R dotnetuser /app
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USER dotnetuser
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WORKDIR /app
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WORKDIR /app
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COPY --from=publish /app/publish .
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COPY --from=publish /app/publish .
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ENTRYPOINT ["./MauMau-Server"]
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ENTRYPOINT ["dotnet", "MauMau-Server.dll"]
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27
Mau/Game.cs
27
Mau/Game.cs
@@ -1,9 +1,9 @@
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using MauMau_Server.Mau.GameMessages;
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using System.Text.Json;
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using MauMau_Server.Mau.GameMessages;
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using MauMau_Server.Mau.Managers;
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using MauMau_Server.Mau.Managers;
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using MauMau_Server.Websockets;
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using MauMau_Server.Websockets;
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using MauMau_Server.Room;
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using MauMau_Server.Room;
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using MauMau_Server.Room.Messages;
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using MauMau_Server.Room.Messages;
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using Newtonsoft.Json;
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namespace MauMau_Server.Mau;
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namespace MauMau_Server.Mau;
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@@ -142,6 +142,8 @@ public class Game : RoomType
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*/
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*/
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private void Choose(Player player, string data)
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private void Choose(Player player, string data)
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{
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{
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// TODO: Validate if choosing a card is allowed
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// Convert the data to a CardType, if it fails, ignore the message
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// Convert the data to a CardType, if it fails, ignore the message
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if (!Enum.TryParse(data, out CardType cardType))
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if (!Enum.TryParse(data, out CardType cardType))
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{
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{
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@@ -168,7 +170,6 @@ public class Game : RoomType
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* When there are multiple mau cards played, the player has to draw the combined amount of mau cards played.
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* When there are multiple mau cards played, the player has to draw the combined amount of mau cards played.
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* </summary>
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* </summary>
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* <param name="player">The player that drew a card</param>
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* <param name="player">The player that drew a card</param>
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* <param name="data">A string that can be serialized to a drawcard instance</param>
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*/
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*/
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private void Draw(Player player)
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private void Draw(Player player)
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{
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{
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@@ -228,7 +229,7 @@ public class Game : RoomType
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}
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}
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// Convert the data to a Card instance
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// Convert the data to a Card instance
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var cardData = JsonConvert.DeserializeObject<PlayCard>(data).ToCard();
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var cardData = JsonSerializer.Deserialize<PlayCard>(data).ToCard();
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// Check if the player indeed has the card they claim to have
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// Check if the player indeed has the card they claim to have
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var playerCard = player.TakeCardFromHand(cardData);
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var playerCard = player.TakeCardFromHand(cardData);
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@@ -304,6 +305,7 @@ public class Game : RoomType
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_turnManager.ChangeDirection();
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_turnManager.ChangeDirection();
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_turnManager.ChangeTurnTo();
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_turnManager.ChangeTurnTo();
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}
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}
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break;
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break;
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case CardValue.JACK:
|
case CardValue.JACK:
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_turnManager.CurrentPlayer.State = PlayerState.CHOOSE;
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_turnManager.CurrentPlayer.State = PlayerState.CHOOSE;
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@@ -345,7 +347,8 @@ public class Game : RoomType
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if (NextAllowedCardType != null)
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if (NextAllowedCardType != null)
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{
|
{
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// If so, the card must be the allowed card type, a joker or the same value as the current card
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// If so, the card must be the allowed card type, a joker or the same value as the current card
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return card.CardType == NextAllowedCardType || card.CardType == CardType.JOKER || card.CardValue == _deck.CurrentCard.CardValue;
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return card.CardType == NextAllowedCardType || card.CardType == CardType.JOKER ||
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card.CardValue == _deck.CurrentCard.CardValue;
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}
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}
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// Otherwise, use the normal rules
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// Otherwise, use the normal rules
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@@ -366,15 +369,13 @@ public class Game : RoomType
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if (card.CardType == CardType.JOKER)
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if (card.CardType == CardType.JOKER)
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{
|
{
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totalCards += 5;
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totalCards += 5;
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continue;
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}
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}
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else if (card.CardValue == CardValue.TWO)
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if (card.CardValue == CardValue.TWO)
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{
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{
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totalCards += 2;
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totalCards += 2;
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continue;
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}
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}
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}
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}
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_mauCardBuffer.Clear();
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_mauCardBuffer.Clear();
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return totalCards;
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return totalCards;
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}
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}
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@@ -389,8 +390,10 @@ public class Game : RoomType
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{
|
{
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foreach (var player in _turnManager.Players)
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foreach (var player in _turnManager.Players)
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{
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{
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var gameState = new GameState(player, _deck.CurrentCard, NextAllowedCardType, _turnManager.CurrentPlayer, _turnManager.Players);
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var gameState = new GameState(player, _deck.CurrentCard, NextAllowedCardType, _turnManager.CurrentPlayer,
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player.Connection.SendMessageAsync(JsonConvert.SerializeObject(new RoomMessage<GameState>("GAME", gameState)));
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_turnManager.Players);
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player.Connection.SendMessageAsync(
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JsonSerializer.Serialize(new RoomMessage<GameState>("GAME", gameState)));
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}
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}
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}
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}
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@@ -402,7 +405,7 @@ public class Game : RoomType
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*/
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*/
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private void EndGame(Player winner)
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private void EndGame(Player winner)
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{
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{
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var winMessage = new EndMessage(winner.Connection.Id, winner.Connection.Name);
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var winMessage = new EndMessage(winner.Connection);
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_room.BroadCast(new RoomMessage<EndMessage>("END", winMessage));
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_room.BroadCast(new RoomMessage<EndMessage>("END", winMessage));
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_room.RoomType = new Lobby(_room);
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_room.RoomType = new Lobby(_room);
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}
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}
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@@ -1,16 +1,16 @@
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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|
<RootNamespace>MauMau_Server2</RootNamespace>
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<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Hangfire.Core" Version="1.8.12" />
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<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="8.0.6"/>
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<PackageReference Include="Hangfire.MemoryStorage" Version="1.8.0" />
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<PackageReference Include="Swashbuckle.AspNetCore" Version="6.4.0"/>
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<PackageReference Include="Microsoft.AspNet.SignalR" Version="2.4.3" />
|
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<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="7.0.3" />
|
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<PackageReference Include="Swashbuckle.AspNetCore" Version="6.4.0" />
|
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</ItemGroup>
|
</ItemGroup>
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|
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</Project>
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</Project>
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16
MauMau-Server.sln
Normal file
16
MauMau-Server.sln
Normal file
@@ -0,0 +1,16 @@
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|
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||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
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|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MauMau-Server", "MauMau-Server.csproj", "{44311559-F848-4D9B-9DB6-372042C8E6DA}"
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EndProject
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|
Global
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|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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|
EndGlobalSection
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||||||
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
|
{44311559-F848-4D9B-9DB6-372042C8E6DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||||
|
{44311559-F848-4D9B-9DB6-372042C8E6DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||||
|
{44311559-F848-4D9B-9DB6-372042C8E6DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||||
|
{44311559-F848-4D9B-9DB6-372042C8E6DA}.Release|Any CPU.Build.0 = Release|Any CPU
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||||||
|
EndGlobalSection
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||||||
|
EndGlobal
|
||||||
24
Program.cs
24
Program.cs
@@ -1,25 +1,13 @@
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using Hangfire;
|
|
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using Hangfire.MemoryStorage;
|
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using MauMau_Server.Room;
|
using MauMau_Server.Room;
|
||||||
using MauMau_Server.Websockets;
|
|
||||||
|
|
||||||
var builder = WebApplication.CreateBuilder(args);
|
var builder = WebApplication.CreateBuilder(args);
|
||||||
|
|
||||||
// Add services to the container.
|
// Add services to the container.
|
||||||
var services = builder.Services;
|
builder.Services.AddControllers();
|
||||||
services.AddControllers();
|
|
||||||
// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
|
// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
|
||||||
services.AddEndpointsApiExplorer();
|
builder.Services.AddEndpointsApiExplorer();
|
||||||
services.AddSwaggerGen();
|
builder.Services.AddSwaggerGen();
|
||||||
services.AddScoped<IRoomManager, RoomManager>();
|
builder.Services.AddScoped<IRoomManager, RoomManager>();
|
||||||
// var roomManager = services.BuildServiceProvider().GetRequiredService<IRoomManager>();
|
|
||||||
//
|
|
||||||
// services.AddHangfire((sp, config) =>
|
|
||||||
// {
|
|
||||||
// config.UseRecommendedSerializerSettings();
|
|
||||||
// config.UseMemoryStorage();
|
|
||||||
// });
|
|
||||||
// services.AddHangfireServer();
|
|
||||||
|
|
||||||
var app = builder.Build();
|
var app = builder.Build();
|
||||||
|
|
||||||
@@ -37,9 +25,6 @@ var webSocketOptions = new WebSocketOptions()
|
|||||||
|
|
||||||
app.UseWebSockets(webSocketOptions);
|
app.UseWebSockets(webSocketOptions);
|
||||||
|
|
||||||
// var recurringJobManager = app.Services.GetRequiredService<IRecurringJobManagerV2>();
|
|
||||||
// recurringJobManager.AddOrUpdate("1", () => roomManager.ClearGhostRooms(), Cron.Hourly);
|
|
||||||
|
|
||||||
app.UseCors(policyBuilder =>
|
app.UseCors(policyBuilder =>
|
||||||
{
|
{
|
||||||
policyBuilder.AllowAnyOrigin();
|
policyBuilder.AllowAnyOrigin();
|
||||||
@@ -48,6 +33,5 @@ app.UseCors(policyBuilder =>
|
|||||||
});
|
});
|
||||||
|
|
||||||
app.UseHttpsRedirection();
|
app.UseHttpsRedirection();
|
||||||
app.UseAuthorization();
|
|
||||||
app.MapControllers();
|
app.MapControllers();
|
||||||
app.Run();
|
app.Run();
|
||||||
41
Properties/launchSettings.json
Normal file
41
Properties/launchSettings.json
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
{
|
||||||
|
"$schema": "http://json.schemastore.org/launchsettings.json",
|
||||||
|
"iisSettings": {
|
||||||
|
"windowsAuthentication": false,
|
||||||
|
"anonymousAuthentication": true,
|
||||||
|
"iisExpress": {
|
||||||
|
"applicationUrl": "http://localhost:65148",
|
||||||
|
"sslPort": 44331
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"profiles": {
|
||||||
|
"http": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"dotnetRunMessages": true,
|
||||||
|
"launchBrowser": true,
|
||||||
|
"launchUrl": "swagger",
|
||||||
|
"applicationUrl": "http://localhost:5039",
|
||||||
|
"environmentVariables": {
|
||||||
|
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"https": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"dotnetRunMessages": true,
|
||||||
|
"launchBrowser": true,
|
||||||
|
"launchUrl": "swagger",
|
||||||
|
"applicationUrl": "https://localhost:7037;http://localhost:5039",
|
||||||
|
"environmentVariables": {
|
||||||
|
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"IIS Express": {
|
||||||
|
"commandName": "IISExpress",
|
||||||
|
"launchBrowser": true,
|
||||||
|
"launchUrl": "swagger",
|
||||||
|
"environmentVariables": {
|
||||||
|
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
public class ChatMessage
|
public class ChatMessage
|
||||||
{
|
{
|
||||||
|
public Guid Id { get; set; } = Guid.NewGuid();
|
||||||
public string Sender { get; set; }
|
public string Sender { get; set; }
|
||||||
public string Message { get; set; }
|
public string Message { get; set; }
|
||||||
|
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
namespace MauMau_Server.Room.Messages;
|
using MauMau_Server.Websockets;
|
||||||
|
|
||||||
|
namespace MauMau_Server.Room.Messages;
|
||||||
|
|
||||||
public class EndMessage
|
public class EndMessage
|
||||||
{
|
{
|
||||||
public Guid WinnerId { get; set; }
|
public ConnectionInstance Winner { get; set; }
|
||||||
public string WinnerName { get; set; }
|
|
||||||
|
|
||||||
public EndMessage(Guid winnerId, string winnerName)
|
public EndMessage(ConnectionInstance winner)
|
||||||
{
|
{
|
||||||
WinnerId = winnerId;
|
Winner = winner;
|
||||||
WinnerName = winnerName;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3,7 +3,6 @@ using System.Text.Json;
|
|||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using MauMau_Server.Room.Messages;
|
using MauMau_Server.Room.Messages;
|
||||||
using MauMau_Server.Websockets;
|
using MauMau_Server.Websockets;
|
||||||
using Microsoft.AspNet.SignalR.Messaging;
|
|
||||||
|
|
||||||
namespace MauMau_Server.Room;
|
namespace MauMau_Server.Room;
|
||||||
|
|
||||||
@@ -11,7 +10,7 @@ public class Room
|
|||||||
{
|
{
|
||||||
private readonly IRoomManager _roomManager;
|
private readonly IRoomManager _roomManager;
|
||||||
private readonly string _roomId;
|
private readonly string _roomId;
|
||||||
public readonly List<ConnectionInstance> Connections = new();
|
public readonly List<ConnectionInstance> Connections = [];
|
||||||
public ConnectionInstance? Host;
|
public ConnectionInstance? Host;
|
||||||
public RoomType RoomType;
|
public RoomType RoomType;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using Newtonsoft.Json;
|
using System.Text.Json;
|
||||||
|
|
||||||
namespace MauMau_Server.Room;
|
namespace MauMau_Server.Room;
|
||||||
|
|
||||||
@@ -10,7 +10,7 @@ public class RoomMessage<T>
|
|||||||
public RoomMessage(string type, T data)
|
public RoomMessage(string type, T data)
|
||||||
{
|
{
|
||||||
Type = type;
|
Type = type;
|
||||||
Data = JsonConvert.SerializeObject(data);
|
Data = JsonSerializer.Serialize(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
public RoomMessage()
|
public RoomMessage()
|
||||||
|
|||||||
@@ -1,22 +1,16 @@
|
|||||||
using System.Net.WebSockets;
|
using System.Net.WebSockets;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Newtonsoft.Json;
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
namespace MauMau_Server.Websockets;
|
namespace MauMau_Server.Websockets;
|
||||||
|
|
||||||
public class ConnectionInstance
|
public class ConnectionInstance(string name, Guid id, WebSocket socket)
|
||||||
{
|
{
|
||||||
public Guid Id { get; set; }
|
public Guid Id { get; set; } = id;
|
||||||
public string Name { get; set; }
|
public string Name { get; set; } = name;
|
||||||
[JsonIgnore]
|
|
||||||
public WebSocket Socket { get; set; }
|
|
||||||
|
|
||||||
public ConnectionInstance(string name, Guid id, WebSocket socket)
|
[JsonIgnore]
|
||||||
{
|
public WebSocket Socket { get; set; } = socket;
|
||||||
Name = name;
|
|
||||||
Id = id;
|
|
||||||
Socket = socket;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* <summary>
|
* <summary>
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
version: '3.9'
|
|
||||||
services:
|
|
||||||
server:
|
|
||||||
build:
|
|
||||||
context: .
|
|
||||||
dockerfile: Dockerfile
|
|
||||||
container_name: 'MauMau-Server'
|
|
||||||
restart: always
|
|
||||||
ports:
|
|
||||||
- "5000:5000"
|
|
||||||
networks:
|
|
||||||
- MauMau
|
|
||||||
networks:
|
|
||||||
MauMau:
|
|
||||||
driver: bridge
|
|
||||||
Reference in New Issue
Block a user