Game seems to work
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@@ -4,6 +4,7 @@ public class Deck
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{
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private List<Card> _unusedDeck = new();
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private List<Card> _usedDeck = new();
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public Card CurrentCard;
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/**
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* <summary>
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@@ -14,6 +15,8 @@ public class Deck
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{
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CreateSet();
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ShuffleDeck();
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CurrentCard = DrawCard();
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_usedDeck.Add(CurrentCard);
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}
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/**
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