diff --git a/Mau/Game.cs b/Mau/Game.cs index 9e75db0..9e4cd53 100644 --- a/Mau/Game.cs +++ b/Mau/Game.cs @@ -84,10 +84,7 @@ public class Game break; case CardValue.ACE: TurnDirection *= -1; - if (Players.Count > 2) - { - CurrentPlayer = GetNextPlayer(); - } + if (Players.Count > 2) CurrentPlayer = GetNextPlayer(); break; case CardValue.THREE: case CardValue.FOUR: